Teams & Projects
WIN Reality
Technical Designer
Focused primarily on gameplay at WIN Reality, I’ve implemented new systems & experiences to bring more enjoyment for the players
Earlier Projects
Capstone: Project Resonance
Project: Virtual Stage Setup
Hover Tank Unreal Engine
Tool: Beak Generator
Mini-Tool: Tactical Pathfinding Heightfield
Docs: Barony TDDs
Mini-Tool: Title Card Generator
Mini-Tool: MOCAP Rings
Game Architecture: Abstract Factory
Game Architecture: State Machine