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Teams & Projects
WIN Reality
Technical Designer
Focused primarily on gameplay at WIN Reality, I’ve implemented new systems & experiences to bring more enjoyment for the players
Earlier Projects
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Capstone: Project Resonance
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Project: Virtual Stage Setup
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Hover Tank Unreal Engine
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Tool: Beak Generator
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Mini-Tool: Tactical Pathfinding Heightfield
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Docs: Barony TDDs
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Mini-Tool: Title Card Generator
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Mini-Tool: MOCAP Rings
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Game Architecture: Abstract Factory
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Game Architecture: State Machine
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